World of Warcraft ver. 4.0.1 Patch Notes.

October 22, 2010

Monday's comic only touched the surface of the changes the latest patch did to WoW. Today I present to you three little scenes depicting even more changes.

I'll start with Priests. I'll admit the Priest didn't change that much, but I play a Priest, is this blatant favoritism? You bet it is! Now two major gimmicks they added to the Priest was Chakra in the Holy tree and the Evangelism/Archangel combo in the Discipline tree. First off I think this is a little backwards. To me it would make more sense for a Holy Priest to have Evangelism and Archangel, cause come on they're "Holy" Priests. It also makes even more sense for an ability named Chakra to be in Discipline tree seeing that Discipline is the tree that has similar meditative themed abilities like, Inner Focus, Train of Thought, Pain Suppression and Focused Will. However the real reason I'm annoyed, and it's the point I make in the comic, Archangel gives the user kickass sparkly angel wings! Well in the long run it won't matter, when Cataclysm comes out and the level cap is raised Holy and Shadow Priests can learn Archangel, but Holy Priests alone can learn Charka.

One major thing they changed across the board was the elimination of ammunition from the game. No more does a Hunter have to have one of his bag slots filled with a quiver or ammon bag. The Warlock's Soul pouch shared a similar fate. Instead of Soul Shards being stored in a Warlock's inventory a Warlock is now limited to three Soul Shards that are shown below their Mana bar. The method a Warlcok recharges their Soul Shards is also drastically changed. Before they would cast a spell to remove whom ever they were attacking soul. Now your three Soul Shards can be almost instanly refilled by casting a new spell out of combat, with no actual draining of souls taking place. To me the Warlock lost a little bit of their coolness factor due to this.

Finally we come to the Paladin. Uncle Blizz seems to have a love/hate relationship with the Paladin. Over powered out of the box the Paladin was nerfed to hell back in Patch 1.7. Before the Burning Crusade came out rumors of Horde players saying the Paladin was broken in PvP led to Blizzard making Paladins and Shamans no longer faction specific. By the time Lich King came out Paladins silently got buffed into being one of the best melee DPS classes and hands down the best single target healer, and now we have 4.0. Now the Paladin has a brand new resource bar called Holy Power and a set of new healing and damage abilities that require Holy Power to even cast making it so they have to learn completely new sets of skill rotations including the new Holy Power gimmick to do healing, or damage comparible to what they were doing previous to the patch, a change many Paladin players say makes them feel like a completely different class.

Also. In 31 days it returns.